Walkthrough stalker law marked 2.

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Plot description
Marked is an employee of the scientific research institute of the Chernobyl Anomalous Zone. In one research camp on the territory of the Zone, it was determined that the only way to destroy the Zone was to activate 5 mysterious artifacts in the Monolith bunker. However, after this discovery, all camp employees die. The Marked One goes to the Zone to determine the cause of death of employees and find 5 most dangerous artifacts

Features of the modification
-Completely changed the storyline
-Added additional quests
-Added a large number of new characters
-Added and changed many dialogs
-New locations (ATP, Cave, Bubble, Dark Forest, Dark Cave, Limansk, Hospital, Generators, Warlab, Red Forest, Lost Village, Swamps, Dead City, Backwater, Jupiter, Eastern Pripyat, Jupiter Dungeons, Laboratory X-8, Dungeons of Agroprom from ChN, Old Dump, Old Yantar, Old Swamps)
-Added Emission
-Added the ability to repair and upgrade weapons
-Added sleep (SP)
-Added dynamic news
-New factions (Dark, Clear Sky, O-consciousness, Dawn, Noah's Group)
-Ability to join most factions
-New faction bases
-New artifacts
-New weapons
-New armor
-Wide variety of NPC models
-New Mutants (Kink, Chimera, Burer)
-New respawns (respawn occurs at the beginning of the game and during Emissions)
-Retexture of the Zone

Some tips from the author
-It is advisable to specify -nointro -noprefetch -noshadows in the shortcut properties. This will increase the loading speed of the mod.
-It is advisable to play on Veteran difficulty level or higher. It will be more interesting this way
-Do not destroy quest characters! And then you'll have to go through it all over again
-Save often.
-The modification is not compatible with previous versions of AVS
-No need to take quests from the hunter on Yanov (they are not yet finalized, crashes are possible)

FAQ
Questions about the mod
1.1 Q. How are blowout shelters marked?
A. They are marked with circles on the map.
1.2 Q. Where can I find a flamethrower?
O. Only Monoliths will have flamethrowers on Nazar’s quest
1.3 Q. Does joining the GG into factions for the quest “Duty, Freedom, Dawn or Bandits” affect it?
A. Actually, no. Some NPCs will become enemies. When joining the "Bandits", the quest "Help the Military" will be impossible to complete
1.4 Q. Is the “Knot” artifact necessary?
O. For a quest
1.5 V. Where to look for 5 mysterious artifacts (quest in Eastern Pripyat)
A. You need to search for large objects, such as KBO, school, laundry, etc.
1.6 Q. Will there be new patches for the mod and a continuation of the story?
A. I think so
1.7 V. Crashes with a line in the REBUILD SPAWN log
O. Incorrect installation of the mod
1.8 V. Crashes during ejection
A. There is a folder with a file in the archive. This file should be moved to the scripts folder
1.9 Q. Why are the Burers too tenacious?
A. So that you don't get bored) If you can't play like this, edit the burer's health in the gamedata\config\creatures\burer.ltx file
String Health = 400
2.0 Q. Who can modify weapons from?
O. From Vasnetsov and Cardan
2.1 Q. I can’t talk to the captain
O. I need the artifact "Knot"
2.2 Q. How to wait for a certain time
A. The fashion includes sleeping on mattresses. There are 22 mattresses in total

Acknowledgments
Many thanks to Panzyuza and the authors of the mods:
-Map-pack from Kostya
-Weapon modification
-Blowout mod (dynamic news, Blowout, sleep as in ZP)
-Graphic mod "Apocalypse"
-Autumn Aurora
-Floating island
-Author of various weapon assemblies
-New sleep mod

48 10

--- Year of issue: 2012

--- Developer: GSC Game World

--- Publisher: strelok200

--- Interface language: Rus

--- Voice language: Rus

--- Platform: PC

--- Publication type: RePack

--- Game version: 1.0004

--- Mod version: 2.1 + 2.1.1

--- Tablet: Sewn in

--- Operating system: Microsoft Windows XP/Vista/7

--- CPU: Pentium 4 2 GHz / Athlon XP 2200+

--- RAM: 1 GB (XP) / 1 GB (Vista / 7)

--- Video card: 512 MB, GeForce 5700 / Radeon 9600, DirectX 8.0

--- Sound card: DirectX® 9.0c compatible audio device

--- Free hard disk space: 12 GB

--- Part 1 ---

Plot description:
Marked - employee of the Chernobyl Research Institute
anomalous zone. In one research camp on the territory of the Zone
determined that the only way to destroy the Zone is to activate 5
mysterious artifacts in the Monolith bunker. However, after this discovery
All camp employees die. The Marked One goes to the Zone to
determine the cause of death of employees and find the 5 most dangerous artifacts

Features of the modification
-Completely changed the storyline
-Added additional quests
-Added a large number of new characters
-Added and changed many dialogs
-New locations (ATP, Cave, Bubble, Dark Forest, Dark Cave, Limansk, Hospital, Generators, Warlab, Red Forest, Lost Village, Swamps, Dead City, Backwater, Jupiter, Eastern Pripyat, Jupiter Dungeons, Laboratory X-8, Dungeons of Agroprom from ChN, Old Dump, Old Yantar, Old Swamps)
-Added Emission
-Added the ability to repair and upgrade weapons
-Added sleep (SP)
-Added dynamic news
-New factions (Dark, Clear Sky, O-consciousness, Dawn, Noah's Group)
-Ability to join most factions
-New faction bases
-New artifacts
-New weapons
-New armor
-Wide variety of NPC models
-New Mutants (Kink, Chimera, Burer)
-New respawns (respawn occurs at the beginning of the game and during Emissions)
-Retexture of the Zone
Some tips from the author:
-It is advisable to specify -nointro -noprefetch –noshadows in the shortcut properties. This will increase the loading speed of the mod.
-It is advisable to play on Veteran difficulty level or higher. It will be more interesting this way
-Do not destroy quest characters! And then you'll have to go through it all over again
-Save often.
FAQ:
Questions about the mod
1.1 Q. How are blowout shelters marked?
A. They are marked with circles on the map.
1.2 Q. Where can I find a flamethrower?
O. Only Monoliths will have flamethrowers on Nazar’s quest
1.3 Q. Does joining the GG into factions for the quest “Duty, Freedom, Dawn or Bandits” affect it?
A. Actually, no. Some NPCs will become enemies. When joining the "Bandits", the torrent-games.info quest "Help the Military" will be impossible to complete
1.4 Q. Is the “Knot” artifact necessary?
O. For a quest
1.5 V. Where to look for 5 mysterious artifacts (quest in Eastern Pripyat)
A. You need to search for large objects, such as KBO, school, laundry, etc.
1.6 Q. Will there be new patches for the mod and a continuation of the story?
A. I think so
1.7 Q. Why are the Burers too tenacious?
A. So that you don't get bored) If you can't play like this, edit the burer's health in the gamedataconfigcreaturesburer.ltx file
String Health = 400
1.8 Q. Who can modify weapons from?
O. From Vasnetsov and Cardan
1.9 Q. I can’t talk to the captain
O. I need the artifact "Knot"
2.0 Q. How to wait for a certain time
A. The fashion includes sleeping on mattresses. There are 22 mattresses in total

1. Where to look for PDA at a research station?
It is lying exactly in the place where you started the game.

2. Where is the artifact node, near the floating island?
Approach the pipe - you will be teleported to the island! The screen darkens - now go down and pick up the “Knot” artifact. The main thing is to do everything in this order.

3. Where are the documents from the death truck for Sidorovich?
Next to the truck - under the Christmas tree.

4.Where is the Chronometer located?
In the village of newcomers in one of the basements...

5. What to do with the node artifact?
Then give it to the military as a bribe.

6. Where to go after talking with Chronometer? How to get to Zaton? Where can I find Shy?
You will receive a message from Tolyan - they say he knows the passage to Zaton, but you must do a favor - meet with the group and recapture the plant that is south of the railway embankment... It’s simple - meet with the group and go into battle.

The quest to take out the bandits should be completed more carefully - we move with the group, as soon as the shooting starts, we enter the battle. The main thing is that Greg, the group commander, remains alive. After clearing, he will have a thread about moving to the underground of the waiting room (drifting snow of the agricultural industry from ChN). You will immediately be transported to the subway - Modest will be waiting for you there.

He will teleport you to Zaton, but for the favor - you need to find Noah and pass on the channel number.

7. Where can I find Noah on the backwater?
Talk to Sych, he will tell you that Noah was attacked by specialists from Awareness - as many as 5 of them and they demand the channel number from him.

Your task is to save him - immediately to the right of the exit from Skadovsk - we bring down the specialists and talk to Noah.

After a very productive conversation, you will be teleported to the Jupiter Plant to destroy Arkan and the Senator.

8. How to kill the Senator and the lasso? I can't kill the Senator.
We approach a 2-story building - the Senator-Controller and the head of awareness Arkan are waiting for us. First I killed Arkan - nothing complicated. But the brute Senator was not killed in any way. 6 rocks from the shaft to the head - zero reaction, then I took out a grenade launcher - it took it out immediately. But as I understand it, grenades are also suitable, in general you need something with fragmentation...

9. Where can I find a guide to the swamps?
After killing Arkan and the Senator, you need to get to the swamps. We go to the scientists' bunker on Jupiter - we approach Novikov. He asks you to provide a favor - he needs to make poison. To get 10 zombie hands - bring them to Novikov, and then give them to the Mutant... The zombie hands need to be taken from a certain Sky Wolf - he is resting behind the counter in a bar on Yanov...

He will give us his paws and ask us to help the stalker Bron if we are in Pripyat. We bring it to Novikov - he gives poison, there in the Mutant bunker, we give him his “medicine” and he takes us to the dead swamps to the Swamp Doctor in the hut.

10. Where is the tower near which the Mutant and his accomplice meet?
Near the central road, closest to the swamp doctor's hut.

11. How to remove the monolith crowd on the Doctor’s instructions?
After you deal with the Mutant and his accomplice, the Doctor will send you to storm the vanguard of 20 Monoliths and a shooting armored personnel carrier. In addition, he will give you 3 zombies!

Attention. These crooked ones will begin to make fun of the standing monsters, even the bloodsucker, which is near the Doctor and there is a high probability that they will kill the Doctor, so we stand near him and cover our bodies with our bodies or simply demolish the creatures.

Then we go to deal with the crowd of the monolith - one thing is good about the flamethrowers there, they will kill each other while they shoot at you. We blow up the armored personnel carrier with a grenade launcher, and a sniper rifle will also help you.

We return to Doc, as it turns out Noah was a traitor. We are again thrown to Jupiter to Novikov.

12. Which group should I join?
The one you like best. I entered into Duty. Just talk to Hawk at the Station and ask to join the group. And they immediately sent me to the Hawaiian.

13. Where is the Hawaiian?
After he entered into Duty, he was sent to the Hawaiian. This devil ended up in the Zulu tower.

But he will give the task only at night at 23.00, either wait - or correct it in the veter_dialog.script script
function time() return level.get_time_hours() >= 23 or level.get_time_hours()< 1
correct 23 to the time you want to complete the quest.
Why at night? You just need to take out the night snipers there.

14. Where can I find the controller and the zombified stalkers from Yanov, whom the Hawaiian sent for in the second quest?

They will be at the ATP - next to the ventilation complex. And the controller will be there too - knock down the controller, but don’t touch the stalkers. The controller will look the same as the senator.

15. What to do after killing the controller?
Then we go to the station. Yanov, let's take the mark. Then to the Hawaiian - he thanks us. And he will be sent to the overpass near Pripyat. Will provide equipment...

16.What to do in Pripyat?
Once you find yourself in Pripyat, you will be greeted by a group of Monoliths with Gaussians. In Pripyat you need to find 5 mysterious artifacts. As soon as you collect them, you will be teleported to the center of the Zone.... First, go to the laundry room and chat with Tarasov.

17. Where to look for stalkers for the military in Pripyat? It crashes during a conversation.
At Yanov station - as an option, Heavenly Wolf, Chekhov and Kalancha. But if you talk to them. There may be a crash, because after the phrase “I can carry out...”. If after killing the controller you did not finish the stalkers at the station, then they will still remain on the ATP - just catch them there.
In the file gamedata\config\gameplay\dialogs_avs.xml
As you can see, we delete the NPC, and then he tells you something else... You can’t do that at all. To solve the problem, remove the line with the delete action for all test subjects:

18. How many artifacts do you need to find?
5 pieces - Mushroom, Life Ball, Life, Coal, Indilan

19. Where can I find the Mushroom artifact?
The mushroom is lying in the laundry room on the second floor, to the left - as you go up the stairs.

20. Where can I find the artifact Ball of Life?
In the Berezka store, in one of the rooms.

21.Where can I find the Life artifact?
There will be some kind of hospital near Berezka - there are about 20 Monolith residents there. So you need to go to the left wing, on the first floor there will be a staircase to the top on the right, on the very last floor there will be the desired artifact.

22. Where can I find the coal artifact?
At the school, in the right wing, if you look into the courtyard. On the second floor - near the wall on a wooden platform, difficult to see.

23. Where can I find the Indilan artifact?
KBO Anniversary or whatever it is called, which is west of the school (a healthy 9-story building) - second floor - in one of the rooms - be guided by the screenshots.

24. As soon as I collected all the art, a sign with the transition was transferred to the Chernobyl Nuclear Power Plant, what should I do?
Click no and move forward. You were simply thrown close to the transition to Pripyat.

25. Where to go to the Chernobyl Nuclear Power Plant to kill Noah?
Go to the laboratory - everything is the same as in the original Chernobyl nuclear power plant.

26. Found Noah - the controller. I talked and I was thrown into the Red Forest, what should I do?
Install the 2nd part of the mod... and be sure to start a new game.

Part 2
! How to install part 2 of the mod?
We install the first part without the patch - and then on top of the second part with the replacement of files. And we start a new game.

1. I found myself in the laboratory - where to go?
You can go shoot the Monoliths - but it’s best to go to the surface through the door in the room with the hologram.

From there you will get to the Research Station. Go to the beginning - to the science station, the transition is in the crevice. And there you will meet the professor in the cave.

2. When starting a new game I get a strange crash.

Expression: no_assert
Function: CXML_IdToIndex ::GetById
File: e:\stalker\sources\trunk\xr_3da\xrgame\xml_str_id_loader.h
Line: 112
Description: item not found, id
Arguments: heli_darkvalley_fly_spawn

As it turned out, it was necessary to register the infopiston in gamedata\config\gameplay\info_portions.xml


Just add information. Used to spawn helicopters.
The error appeared after the patch dated 10/14/12

3. Where is the anomalous container?
In the iron forest, where they used to make gauss guns... But he’s not there...

4. Who can I ask about Novikov and Glyba after talking with Klyk?
Ask Anna at the science base.

5. What to do with the container at the Chernobyl nuclear power plant?
We go to the same place where we started - to the room with the hologram - we take 5 pieces of art and that’s it... the end.

6. I took the art from the Chernobyl Nuclear Power Plant, I come to Novikov and he transfers me back to the Chernobyl Nuclear Power Plant?
The story is over. Once you have taken the art, this is the last quest in the mod.
Expect a new version after 2013.