71). War Thunder will receive a lot of new equipment with the New Era update (1.71) Economy and development

The game will feature something that many have been waiting for - modern tanks. Well, almost modern. The game will introduce technology from the second half of the twentieth century. Alas, these are really high-level vehicles only in words - in the game itself these are sixth-rank vehicles. So, if you don’t have the fifth rank yet, it’s time to actively earn it, because the new ground vehicles are worth it. As the developers report in their diaries, all nations that have their own ground vehicle research tree will receive rank six vehicles.

Among the new things you will find Soviet know-how T-64A, western tanks M60A1 RISE (PASSIVE), MBT-70 and many more representatives of the second post-war generation of tanks. And the legendary one will be the icing on the cake BMP-1. Along with new tanks, new technologies will appear, such as combined armor and dynamic protection.


By the way, the developers promised that they would reduce the price differences between the fifth and sixth ranks, and they would not be as serious as between the fourth and fifth. In addition, they plan to adjust the cost of upgrades and vehicles at rank five.

“But it’s famous not only for tanks!”- players who prefer air combat will say. For them, various experimental aircraft will be added to the game like XA-38 Grizzly. And the introduction of modern aircraft is still in development. The main reason for this delay, most likely, is the difficulty of balancing - just imagine self-guided missiles and powerful fighter jets from the Vietnam War.

One way or another, in addition to post-war tanks, new models of air and ground equipment from other periods will actually be added to the game, as well as new battle maps. One of these maps will be the location Fulda Corridor, the legendary area on the border of two Germanys, where the Third World War could begin.

Screenshots

M60A1 Rise (P) USA

T-64A USSR

KPz-70 Germany/ MBT-70 USA

Chieftain Mk.10 Great Britain

BMP-1 USSR

FV102 Striker Great Britain

Aviation


P-51H

Be-6

D4Y Suisei

Hornet F.3

F4U Corsair


XA-38 Grizzly

USSR

  • (as part of the set)
  • Su-6 AM-42

Japan

Great Britain

Italy

Tanks and armored vehicles

T114 BAT Type 5 Ho-Ri Waffenträger

USSR

  • SU-100P
  • Object 120 (as part of the set) will be available some time after the update is released.

USA

  • (premium)

Great Britain

  • Daimler AC Mk.II

Japan

  • (as part of the set)

Germany

  • mKPz M47 (included in the set)

New locations and missions

  • New location for air battles: Hürtgen Forest.
  • New mission “Supremacy” Hürtgen.
  • New mission “Operation” Hürtgen.
  • New mission “Operation” Husky (at the Sicily air location).
  • New tank location and set of missions.

Changes to locations and missions

  • A mechanic for protecting spawn zones has been introduced in the locations Poland, Rhine, Tunisia, Finland, Eastern Europe, Fulda and Japan.
  • Balance edits for the “King of the Hill” mode at the STZ, Finland, and Rhine locations.
  • Balance edits on locations Ireland, Volokolamsk, STZ, Jungle, Sinai Peninsula.
  • New location for the “King of the Hill” mode: Stalingrad.

Updated Combat Missions

  • New War Bond store (available after September 25th)
  • War bonds no longer have an expiration date.
  • Now, when completing Combat missions, the player improves the store of the corresponding month, unlocking new products.
  • Complex Combat missions have been replaced by a new type of task - Special tasks, the completion of which allows you to receive medals that give access to premium goods. Special tasks are available in the War Bonds store.
  • A new item in the War Bonds store is a universal backup.

Revenue share

Polygon

    Added the ability to create sessions for 64 players (functionality is being tested).

Game mechanics

  • The ability to create a platoon of 8 people has been added to the game. It will be possible to play with such a squad only in Regimental battles. Switching to a platoon can be done through the squad settings after creating it.
  • Added for aircraft with one shooting turret. To reduce the effect of parallax, the point of view has been moved to a position as close as possible to the weapon. The setting can be changed in the Game Options menu.
  • For aviation, a hit camera has been added when attacking a target with missiles and bombs.

Graphic arts

  • Severed tank turrets now interact with the environment and tanks and do not fly through the ground. However, they are not server objects (they are calculated only on the client) and do not provide protection from projectiles.
  • Improved visual effects for smoke screens.
  • The size and density of the smoke trail of tracer bullets for all rifle-caliber machine guns on ground vehicles has been reduced.
  • The effect of rifle-caliber bullets hitting the ground on ground vehicles has been changed.
  • The smoke trail of ATGMs has been significantly reduced.

Interface

  • The appearance of the game interface has been updated, the fonts have been changed.
  • Small arms decorators have been moved to a separate “Weapons” category.
  • Added categories for decals “Italy”, “Britain”, “Britain (tanks)”, “Japan (tanks)”. Decals have been redistributed according to categories.
  • Decals from the “Axle” and “Axle (emblems)” categories have been combined into one “Axle” category.
  • Duplicate names of American tank camouflages have been changed. The names match the descriptions.


Other changes

Economics and development

  • Added 6th development rank for ground vehicles.
  • SB2C-1c — moved to rank 3.
  • I-153 M-62 — BR in Arcade mode has been changed from 2.7 to 1.7.
  • P.202 German - BR in Arcade mode has been changed to 2.3.
  • A-26 (all line) - the number of shooters in the crew card has been corrected.
  • The conditions for obtaining camouflages for linear bombers have been changed: now, instead of destroying ground vehicles, bomb damage to bases is required (will be available on 09.25.17).
    Bomb damage in battle results is now displayed in TNT equivalent (TNT).
  • T-54 tanks are combined into one group.
  • Tanks M46 and M47 are combined into one group.
  • Tanks M48A1 and M60 are combined into one group.
  • Camouflages for wheeled SPAAGs have been added to the study: 4M GAZ-AAA, DShK GAZ-AAA, 72-K GAZ-MM, 94-KM ZIS-12, 29-K, Type 94.
  • M56 — the cost in Revival Points has been corrected (previously the cost was calculated as for a medium tank).

Sound

  • Added servo sounds when turning the turret on modern tanks.
  • The hearing distance of shots from guns with a caliber of 100 mm or more has been increased.
  • Improved logic for playing sounds of enemy shots.
  • The logic of voice notifications when playing with zones has been reworked. Added voice acting for zone capture in English and Russian.
  • The logic for reproducing tank sounds when falling from a height has been improved.
  • Added sounds for turning external machine guns on 93 tanks.

Changes to flight models

    P-40E - new thermodynamic parameters have been applied, which are responsible for the efficiency of cooling radiators depending on the flight speed (the lower the speed, the worse the engine cooling). When climbing at a speed lower than optimal, the engine overheats more quickly, regardless of its operating mode. The optimal speed and mode are indicated in the passport. The time of inverted (upside down) flight has been increased.

    MiG-3 (entire line) - maximum flight speeds have been increased according to the passport. The drag of outboard weapons has been reduced. New thermodynamic parameters have been applied, which are responsible for the efficiency of cooling radiators depending on the flight speed (the lower the speed, the worse the engine cooling). When climbing at a speed lower than optimal, the engine overheats more quickly, regardless of its operating mode. The optimal speed and mode are indicated in the passport. Inertia on all axes was recalculated according to technical documentation. The alignment has been slightly changed for different fueling conditions.

    F4U (entire line) - passport data has been clarified: speed, climb speed, roll speed, geometric dimensions, weight, engine parameters, fuel consumption. New thermodynamic parameters have been applied, which are responsible for the efficiency of cooling radiators depending on the flight speed (the lower the speed, the worse the engine cooling). When climbing at a speed lower than optimal, the engine overheats more quickly, regardless of its operating mode. The optimal speed and mode are indicated in the passport. Inertia on all axes was recalculated according to technical documentation. The aircraft's behavior was adjusted according to the Flight Manual and NACA purges. The efficiency of maneuvering and landing flaps has been increased. Increased braking performance with extendable landing gear/air brakes. The time of inverted (upside down) flight is limited to 10 seconds.

    IL-10 (entire line) - increased fuel consumption during takeoff and nominal engine operating modes (flight time decreased).

    BTD-1 Destroyer - the geometric data of the aircraft, wing profiles, fuselage and tail have been updated. Separate fuel tanks included. The amount of fuel refueling and combat load now have a more correct effect on the alignment of the aircraft. The maximum speeds of the aircraft, the release speeds of mechanization, landing gear and air brakes have been clarified in accordance with the Flight Manual. The polars of the wing, fuselage and empennage have been adjusted at high Mach numbers. The travel and stiffness of the landing gear shock absorbers have been adjusted, and the braking force of the wheels has been increased. In case of an emergency landing on water, the plane will remain afloat longer. Thermodynamics reworked. Detailed characteristics can be found in the passport office.

    AD-2 Skyraider - added emergency engine mode (WEP) at 3200 hp. when injecting water-methanol (reserve the mixture for 12 minutes). Takeoff/combat mode 2700hp is now set to 100%. Thermodynamics reworked. The aircraft's performance characteristics are configured according to the passport (you can view it at the passport office).

    G8N1 Renzan - the geometric data of the aircraft, wing profiles, fuselage and tail have been updated. Separate fuel tanks included. Thermodynamics reworked. The aircraft's performance characteristics are configured according to the passport (you can view it at the passport office).

    XP-50 / XF5F-1 - the geometric data of the aircraft, wing profiles, fuselage and tail have been updated. Separate fuel tanks included. Thermodynamics reworked. The aircraft's performance characteristics are configured according to the passport (you can view it at the passport office).

    P-47M/N - The polarity of the propeller and tail have been adjusted. Reduced fuel consumption by 100% of thrust.

    P-47D-25/28 - fuel consumption has been reduced by 100% thrust.

    Yak-1, Yak-3, Yak-3P, Yak-3T, Yak-7B, Yak-9, Yak-9B, Yak-9K, Yak-9M, Yak-9T - Thermodynamics have been updated, the dependence of radiator efficiency on speed has been included.

    Yak-3(VK-107), Yak-9U, Yak-9UT, Yak-9P - thermodynamics have been updated, the dependence of radiator efficiency on speed has been enabled, the short-term combat mode has been moved to 100%, the maximum long-term mode has been moved to 96%. Added takeoff mode 1650hp.

    Bf-109F, G, K - the influence of fuel tanks on aircraft balancing is included. Overload limit increased to +13G.

    Bf.109G-14 (Germany) - the engine was replaced with a lower altitude DB-605AM, performance at low altitudes was improved.

    Beaufighter Mk.VI,X,21 - the flight model has been updated, the order of fuel consumption from the tanks has been enabled, Mk.21 - a combat mode has been added.

    IL-2 1941/1942 - the operation of the shields has been changed. According to the technical description, only the “landing” position is now available.

    .
  • The settings for the destructive effect of aircraft missiles have changed: now they more accurately correspond to the parameters of real prototypes, and parameters for the mass and type of explosive have been added. As a result of all the changes, the destructive effect of missiles on armored vehicles has been significantly weakened. Now missiles of 127-132 mm caliber are similar in destructive effect to high-explosive shells of 122-152 mm caliber - a direct hit is required to disable a medium or heavy tank.
  • The damaging and penetrating effect of armor-piercing aircraft missiles (RP-3 Mk1, RBS-82/132) has been corrected. Missiles now correctly penetrate armor using kinetic action and generate a stream of secondary fragments.
  • Do-335 (entire line) - a bug has been fixed whereby dropping bombs from the bomb bay did not require opening it.
  • The firing angles for the turrets of the following aircraft have been corrected:
  • OS2U-1, OS2U-3, P-61A-1, P-61C-1, Po-2, SB2C-1c, SB2C-4, SBD-3, Su-6, BB-1, Su-2 (entire line ), Swordfish Mk.I, TBD-1, Tu-14T, Wellington (all line), Wirraway, He.111 (all line), Il-2 (all line), Il-10 (all line), Ki-45 (whole line), Ki-102, A-26 (whole line), B24D-25-CO, B-25 (whole line), B5N2, B7N2, B-17 (whole line), Beaufighter (whole line), Breda 88 (P.XI), D3A1, F1M2.
  • B-24D-25-CO - the ammunition load of the side turrets has been fixed, now it is 250 rounds per turret.
  • Added AO-25M-1 bombs for Il-2 and Su-6 series aircraft.
  • Added S5K, S5M and S21 missiles for MiG-15bis and MiG-17 aircraft.
  • Do.17E-1 — the weapon preset without a bomb load has been removed.
  • Do.17Z-2 — the weapon preset without a bomb load has been removed.

Corrections to characteristics, models, damage models and weapons in ground vehicles

  • In the test drive, the targets for the following tanks were changed: BMP-1, Object-120, T-55, T-64A, T-62, IT-1, ZSU-23-4, FlakPz I Gepard, T10, T114, M551, M163 , M60, M60A1 (AOS), M60A1 Rise, M60A2, T95E1, MBT-70, KPz-70, Leopard I, Leopard A1A1, Jpz 4-5, RakJPz 2, RakJPz 2 HOT, Swingfire, FV102, Falcon, Chieftain Mk. 3, Chieftain Mk.5, Chieftain Mk.10, STB-1, Type 60 ATM, Type 74, Type 87.
  • A new method of setting up smoke screens has been added - thermal smoke equipment. The smoke screen is deployed in the direction of the tank's movement; the deployment time and the number of activations of the TDA are limited. The modification will be available to all tanks that actually had such equipment. At the moment these are IT-1, T-62, T-55A, T-64A, T-10M.
  • On rank 5-6 vehicles equipped with automatic loaders (MBT-70/KPz-70/T-64 1971/Object 120/Object 906/BMP-1), the reload speed no longer depends on the skill of the loader.
  • For ATGM carriers, hitting a missile or launcher now makes it impossible to fire the missile in all game modes. The parameters of the ATGM and guide materials have been changed in such a way that they can be damaged and fail when hit by rifle-caliber bullets.
  • A bug with limiting the operating range of a tank rangefinder in RB/SB to 2000 m has been fixed: now range measurement is possible at distances from 2500 to 5000 m, depending on the type of rangefinder. On rank 6 tanks - 5000 m when using stereo and laser rangefinders.
  • For armor-piercing high-explosive (HESH) projectiles, the armor-piercing effect has been improved: now secondary fragments when armor is hit are formed normal to the surface of the armor, and not in the direction of impact of the projectile.
  • A bug has been fixed that made it possible for secondary fragments to form from a cumulative jet when a module was not penetrated through, for example, when the breech of a gun was hit. As a result, the jet did not pierce this module right through, but secondary fragments from the hit were formed and hit other modules and the crew.
  • The values ​​of the armor slope effect (slope effect) of armor-piercing high-explosive (HESH) projectiles have been clarified for the angle range from 30 to 10 degrees. Penetration for the indicated angles has been reduced.

M60A1 Rise (P) USA

T-64A USSR

KPz-70 Germany/ MBT-70 USA

Chieftain Mk.10 Great Britain

BMP-1 USSR

FV102 Striker Great Britain

Aviation


P-51H

Be-6

D4Y Suisei

Hornet F.3

F4U Corsair


XA-38 Grizzly

USSR

  • (as part of the set)
  • Su-6 AM-42

Japan

Great Britain

Italy

Tanks and armored vehicles

T114 BAT Type 5 Ho-Ri Waffenträger

USSR

  • SU-100P
  • Object 120 (as part of the set) will be available some time after the update is released.

USA

  • (premium)

Great Britain

  • Daimler AC Mk.II

Japan

  • (as part of the set)

Germany

  • mKPz M47 (included in the set)

New locations and missions

  • New location for air battles: Hürtgen Forest.
  • New mission “Supremacy” Hürtgen.
  • New mission “Operation” Hürtgen.
  • New mission “Operation” Husky (at the Sicily air location).
  • New tank location and set of missions.

Changes to locations and missions

  • A mechanic for protecting spawn zones has been introduced in the locations Poland, Rhine, Tunisia, Finland, Eastern Europe, Fulda and Japan.
  • Balance edits for the “King of the Hill” mode at the STZ, Finland, and Rhine locations.
  • Balance edits on locations Ireland, Volokolamsk, STZ, Jungle, Sinai Peninsula.
  • New location for the “King of the Hill” mode: Stalingrad.

Updated Combat Missions

  • New War Bond store (available after September 25th)
  • War bonds no longer have an expiration date.
  • Now, when completing Combat missions, the player improves the store of the corresponding month, unlocking new products.
  • Complex Combat missions have been replaced by a new type of task - Special tasks, the completion of which allows you to receive medals that give access to premium goods. Special tasks are available in the War Bonds store.
  • A new item in the War Bonds store is a universal backup.

Revenue share

Polygon

    Added the ability to create sessions for 64 players (functionality is being tested).

Game mechanics

  • The ability to create a platoon of 8 people has been added to the game. It will be possible to play with such a squad only in Regimental battles. Switching to a platoon can be done through the squad settings after creating it.
  • Added for aircraft with one shooting turret. To reduce the effect of parallax, the point of view has been moved to a position as close as possible to the weapon. The setting can be changed in the Game Options menu.
  • For aviation, a hit camera has been added when attacking a target with missiles and bombs.

Graphic arts

  • Severed tank turrets now interact with the environment and tanks and do not fly through the ground. However, they are not server objects (they are calculated only on the client) and do not provide protection from projectiles.
  • Improved visual effects for smoke screens.
  • The size and density of the smoke trail of tracer bullets for all rifle-caliber machine guns on ground vehicles has been reduced.
  • The effect of rifle-caliber bullets hitting the ground on ground vehicles has been changed.
  • The smoke trail of ATGMs has been significantly reduced.

Interface

  • The appearance of the game interface has been updated, the fonts have been changed.
  • Small arms decorators have been moved to a separate “Weapons” category.
  • Added categories for decals “Italy”, “Britain”, “Britain (tanks)”, “Japan (tanks)”. Decals have been redistributed according to categories.
  • Decals from the “Axle” and “Axle (emblems)” categories have been combined into one “Axle” category.
  • Duplicate names of American tank camouflages have been changed. The names match the descriptions.


Other changes

Economics and development

  • Added 6th development rank for ground vehicles.
  • SB2C-1c — moved to rank 3.
  • I-153 M-62 — BR in Arcade mode has been changed from 2.7 to 1.7.
  • P.202 German - BR in Arcade mode has been changed to 2.3.
  • A-26 (all line) - the number of shooters in the crew card has been corrected.
  • The conditions for obtaining camouflages for linear bombers have been changed: now, instead of destroying ground vehicles, bomb damage to bases is required (will be available on 09.25.17).
    Bomb damage in battle results is now displayed in TNT equivalent (TNT).
  • T-54 tanks are combined into one group.
  • Tanks M46 and M47 are combined into one group.
  • Tanks M48A1 and M60 are combined into one group.
  • Camouflages for wheeled SPAAGs have been added to the study: 4M GAZ-AAA, DShK GAZ-AAA, 72-K GAZ-MM, 94-KM ZIS-12, 29-K, Type 94.
  • M56 — the cost in Revival Points has been corrected (previously the cost was calculated as for a medium tank).

Sound

  • Added servo sounds when turning the turret on modern tanks.
  • The hearing distance of shots from guns with a caliber of 100 mm or more has been increased.
  • Improved logic for playing sounds of enemy shots.
  • The logic of voice notifications when playing with zones has been reworked. Added voice acting for zone capture in English and Russian.
  • The logic for reproducing tank sounds when falling from a height has been improved.
  • Added sounds for turning external machine guns on 93 tanks.

Changes to flight models

    P-40E - new thermodynamic parameters have been applied, which are responsible for the efficiency of cooling radiators depending on the flight speed (the lower the speed, the worse the engine cooling). When climbing at a speed lower than optimal, the engine overheats more quickly, regardless of its operating mode. The optimal speed and mode are indicated in the passport. The time of inverted (upside down) flight has been increased.

    MiG-3 (entire line) - maximum flight speeds have been increased according to the passport. The drag of outboard weapons has been reduced. New thermodynamic parameters have been applied, which are responsible for the efficiency of cooling radiators depending on the flight speed (the lower the speed, the worse the engine cooling). When climbing at a speed lower than optimal, the engine overheats more quickly, regardless of its operating mode. The optimal speed and mode are indicated in the passport. Inertia on all axes was recalculated according to technical documentation. The alignment has been slightly changed for different fueling conditions.

    F4U (entire line) - passport data has been clarified: speed, climb speed, roll speed, geometric dimensions, weight, engine parameters, fuel consumption. New thermodynamic parameters have been applied, which are responsible for the efficiency of cooling radiators depending on the flight speed (the lower the speed, the worse the engine cooling). When climbing at a speed lower than optimal, the engine overheats more quickly, regardless of its operating mode. The optimal speed and mode are indicated in the passport. Inertia on all axes was recalculated according to technical documentation. The aircraft's behavior was adjusted according to the Flight Manual and NACA purges. The efficiency of maneuvering and landing flaps has been increased. Increased braking performance with extendable landing gear/air brakes. The time of inverted (upside down) flight is limited to 10 seconds.

    IL-10 (entire line) - increased fuel consumption during takeoff and nominal engine operating modes (flight time decreased).

    BTD-1 Destroyer - the geometric data of the aircraft, wing profiles, fuselage and tail have been updated. Separate fuel tanks included. The amount of fuel refueling and combat load now have a more correct effect on the alignment of the aircraft. The maximum speeds of the aircraft, the release speeds of mechanization, landing gear and air brakes have been clarified in accordance with the Flight Manual. The polars of the wing, fuselage and empennage have been adjusted at high Mach numbers. The travel and stiffness of the landing gear shock absorbers have been adjusted, and the braking force of the wheels has been increased. In case of an emergency landing on water, the plane will remain afloat longer. Thermodynamics reworked. Detailed characteristics can be found in the passport office.

    AD-2 Skyraider - added emergency engine mode (WEP) at 3200 hp. when injecting water-methanol (reserve the mixture for 12 minutes). Takeoff/combat mode 2700hp is now set to 100%. Thermodynamics reworked. The aircraft's performance characteristics are configured according to the passport (you can view it at the passport office).

    G8N1 Renzan - the geometric data of the aircraft, wing profiles, fuselage and tail have been updated. Separate fuel tanks included. Thermodynamics reworked. The aircraft's performance characteristics are configured according to the passport (you can view it at the passport office).

    XP-50 / XF5F-1 - the geometric data of the aircraft, wing profiles, fuselage and tail have been updated. Separate fuel tanks included. Thermodynamics reworked. The aircraft's performance characteristics are configured according to the passport (you can view it at the passport office).

    P-47M/N - The polarity of the propeller and tail have been adjusted. Reduced fuel consumption by 100% of thrust.

    P-47D-25/28 - fuel consumption has been reduced by 100% thrust.

    Yak-1, Yak-3, Yak-3P, Yak-3T, Yak-7B, Yak-9, Yak-9B, Yak-9K, Yak-9M, Yak-9T - Thermodynamics have been updated, the dependence of radiator efficiency on speed has been included.

    Yak-3(VK-107), Yak-9U, Yak-9UT, Yak-9P - thermodynamics have been updated, the dependence of radiator efficiency on speed has been enabled, the short-term combat mode has been moved to 100%, the maximum long-term mode has been moved to 96%. Added takeoff mode 1650hp.

    Bf-109F, G, K - the influence of fuel tanks on aircraft balancing is included. Overload limit increased to +13G.

    Bf.109G-14 (Germany) - the engine was replaced with a lower altitude DB-605AM, performance at low altitudes was improved.

    Beaufighter Mk.VI,X,21 - the flight model has been updated, the order of fuel consumption from the tanks has been enabled, Mk.21 - a combat mode has been added.

    IL-2 1941/1942 - the operation of the shields has been changed. According to the technical description, only the “landing” position is now available.

    .
  • The settings for the destructive effect of aircraft missiles have changed: now they more accurately correspond to the parameters of real prototypes, and parameters for the mass and type of explosive have been added. As a result of all the changes, the destructive effect of missiles on armored vehicles has been significantly weakened. Now missiles of 127-132 mm caliber are similar in destructive effect to high-explosive shells of 122-152 mm caliber - a direct hit is required to disable a medium or heavy tank.
  • The damaging and penetrating effect of armor-piercing aircraft missiles (RP-3 Mk1, RBS-82/132) has been corrected. Missiles now correctly penetrate armor using kinetic action and generate a stream of secondary fragments.
  • Do-335 (entire line) - a bug has been fixed whereby dropping bombs from the bomb bay did not require opening it.
  • The firing angles for the turrets of the following aircraft have been corrected:
  • OS2U-1, OS2U-3, P-61A-1, P-61C-1, Po-2, SB2C-1c, SB2C-4, SBD-3, Su-6, BB-1, Su-2 (entire line ), Swordfish Mk.I, TBD-1, Tu-14T, Wellington (all line), Wirraway, He.111 (all line), Il-2 (all line), Il-10 (all line), Ki-45 (whole line), Ki-102, A-26 (whole line), B24D-25-CO, B-25 (whole line), B5N2, B7N2, B-17 (whole line), Beaufighter (whole line), Breda 88 (P.XI), D3A1, F1M2.
  • B-24D-25-CO - the ammunition load of the side turrets has been fixed, now it is 250 rounds per turret.
  • Added AO-25M-1 bombs for Il-2 and Su-6 series aircraft.
  • Added S5K, S5M and S21 missiles for MiG-15bis and MiG-17 aircraft.
  • Do.17E-1 — the weapon preset without a bomb load has been removed.
  • Do.17Z-2 — the weapon preset without a bomb load has been removed.

Corrections to characteristics, models, damage models and weapons in ground vehicles

  • In the test drive, the targets for the following tanks were changed: BMP-1, Object-120, T-55, T-64A, T-62, IT-1, ZSU-23-4, FlakPz I Gepard, T10, T114, M551, M163 , M60, M60A1 (AOS), M60A1 Rise, M60A2, T95E1, MBT-70, KPz-70, Leopard I, Leopard A1A1, Jpz 4-5, RakJPz 2, RakJPz 2 HOT, Swingfire, FV102, Falcon, Chieftain Mk. 3, Chieftain Mk.5, Chieftain Mk.10, STB-1, Type 60 ATM, Type 74, Type 87.
  • A new method of setting up smoke screens has been added - thermal smoke equipment. The smoke screen is deployed in the direction of the tank's movement; the deployment time and the number of activations of the TDA are limited. The modification will be available to all tanks that actually had such equipment. At the moment these are IT-1, T-62, T-55A, T-64A, T-10M.
  • On rank 5-6 vehicles equipped with automatic loaders (MBT-70/KPz-70/T-64 1971/Object 120/Object 906/BMP-1), the reload speed no longer depends on the skill of the loader.
  • For ATGM carriers, hitting a missile or launcher now makes it impossible to fire the missile in all game modes. The parameters of the ATGM and guide materials have been changed in such a way that they can be damaged and fail when hit by rifle-caliber bullets.
  • A bug with limiting the operating range of a tank rangefinder in RB/SB to 2000 m has been fixed: now range measurement is possible at distances from 2500 to 5000 m, depending on the type of rangefinder. On rank 6 tanks - 5000 m when using stereo and laser rangefinders.
  • For armor-piercing high-explosive (HESH) projectiles, the armor-piercing effect has been improved: now secondary fragments when armor is hit are formed normal to the surface of the armor, and not in the direction of impact of the projectile.
  • A bug has been fixed that made it possible for secondary fragments to form from a cumulative jet when a module was not penetrated through, for example, when the breech of a gun was hit. As a result, the jet did not pierce this module right through, but secondary fragments from the hit were formed and hit other modules and the crew.
  • The values ​​of the armor slope effect (slope effect) of armor-piercing high-explosive (HESH) projectiles have been clarified for the angle range from 30 to 10 degrees. Penetration for the indicated angles has been reduced.

Gaijin Entertainment announced the release of update 1.71 “New Era” for the multiplayer action game War Thunder. It added a sixth rank of ground vehicles, almost three dozen tanks and aircraft, new maps and a number of other innovations to the game.

The sixth rank of ground vehicles features vehicles from the sixties and seventies, which display the features of modern tanks. Combined and reactive armor enhances protection against cumulative shells and missiles, gun stabilizers make it possible to fire while moving, and smoke screens allow you to strike again after an unsuccessful attack. With hydraulic suspensions and anti-tank guided missiles, players have new ways to make precision strikes in difficult terrain.

At the sixth rank, the Soviet T-64A and BMP-1, the American M60A1 RISE (P) and MBT-70, the British Chieftain Mk.10 and FV102 Striker, as well as the German KPz-70 become available. New tanks and aircraft also appeared at other ranks. Among the new products is the American XA-38 Grizzly attack aircraft with a 75-mm cannon, designed to destroy heavily armored ground vehicles. Another striking example is the Soviet Be-6 flying boat with five 23 mm cannons in three turrets, capable of carrying up to four tons of bombs.

Update 1.71 added to War Thunder the most modern map by the standards of the game - the Fulda Corridor. This is a valley on the border between West and East Germany with an old castle and a wind farm. Another new map is “Imperial Garden”, which is a picturesque Japanese village at the foot of the mountains.

Among other things, the game now features a view from an aircraft turret. It is available on more than 50 aircraft with a single shooting point.

The release of the “New Era” update has already taken place. War Thunder is available on PC, PlayStation 4 and Android.

The developers have prepared a new update that added a wide variety of content to the game. The developers report dozens of tanks, planes, maps, new camera modes and other innovations.

As the site has learned, update 1.71 “New Era” for War Thunder has been released. The update brings to the game: the sixth rank of ground vehicles, about three dozen aircraft and tanks, as well as maps. It is worth noting the new camera mode, which demonstrates what is happening from the perspective of the aircraft gunner.

The sixth rank of equipment refers to real-life vehicles from the 60s and 70s, which laid the foundation for modern tank designers. Two new types of armor have appeared: dynamic and combined. The developers expect that all this will increase the interest and dynamism of the ongoing battles.

With the new update, the Soviet T-64A and BMP-1 tanks, the British Chieftain Mk.10 and FV102 Striker, the American M60A1 RISE (P) and MBT-70, and the German KPz-70 appeared in the game. The list of tank names does not end there, and fans of other countries will be able to choose from a total of two dozen armored death machines. In terms of aviation, players can expect the American XA-38 Grizzly. It is worth noting the Soviet flying boat Be-6.

New Era brought to War Thunder a state-of-the-art map called the Fulda Gap, which lies on the borders between West and East Germany. The map will offer interesting points not only for fans of close combat, but also for snipers. In addition, the game will include the maps “Hürtgen Forest” and “Imperial Garden”.

According to the site, the game War Thunder has been in beta testing since November 2012. The full release took place in December 2016, but even after the release the developers continue to work on the game, regularly releasing new content in the form of free updates.