Op 2 tips. Walkthrough of the "Sniper" story

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Writing a modification for a game is a very serious job, most often it is incredibly difficult or almost impossible. But there are games that are literally created to be modified. And this does not mean that in their original form they are bad - they are simply ideal for various kinds of mods and upgrades, which then delight the fans. "Stalker" is a game that is good in itself. It has enough action and stealth to keep you tense during the intense chase and relaxing while reading the diaries. But you should never lose concentration, since even in the same diaries there is a huge amount hidden that you can use in the process of passing. There are already quite a large number of mods for Stalker, some of which are universally recognized. One of them is "United Pak 2". This is rather a collection of mods, rather than one full-fledged modification, since too many changes have been made there. The creators of this mod boldly claim that “United Pak 2” is an independent separate game that functions by its own rules, lives by its own laws and has little in common with the original. But what is “Stalker: United Pak 2”? Playing through this mod will definitely be hardcore, so those who are used to simple and casual games are better off not even trying.

"United Pak 2" - what is it?

As mentioned above, “Stalker” already has a very large number of various additions created by fans. Some of them add new side quests, story branches, weapons, equipment, caches, characters and much more. What is "Stalker: United Pak 2"? The passage in it is very different, but why? First of all, it is worth noting the overwhelming realism of what is happening - this is exactly what the efforts of the creators were aimed at. When you play "United Pak 2", you will be able to experience the oppressive atmosphere of the Zone most closely. You will have very little health, even less ammo, and you will have to approach completing tasks incredibly seriously. The fact is that planning will now take up a huge part of the time, much more than the actual passage itself.

You can complete the task right away, but at the same time spend too many precious resources - the reward for completing it will not even cover the costs, let alone any profit! Therefore, you will have to think long and hard about how you will act in a given situation, what you need to take with you, how to use equipment, and so on. In general, “United Pak 2” resembles a collection of all possible modifications in one - here you will find a plot branch, side quests, and a large number of new hiding places. And most importantly, all this will be in a hardcore atmosphere. So you won't have to relax even for a second while you play Stalker: United Pak 2. The passage can take a lot of your time, you will have to fight for your life in the most intense conditions. Therefore, if you are not attracted by the prohibitive level of complexity and maximum realism of what is happening, then you are better off trying the original version of “Stalker” or another game altogether. And now it's time to plunge into the horrors of the Zone.

Walkthrough of the "Sniper" story

You already understand what "Stalker: United Pak 2" is - the passage will be incredibly difficult, but it will take place in familiar locations. You'll still need to infiltrate the Zone, fight monsters and other enemies, find different items for different people - and unravel plot threads in the process. The most interesting episode in this modification is “Sniper” - this is an absolutely fresh and incredibly complex campaign that is not found in any other add-on from these creators. You will have to figure out who killed Andrei and why, why they shot at you, and who this mysterious stalker is.

It is worth noting that you will not be able to complete this storyline right away - it is divided into two parts, the second of which is much more difficult than the first. Therefore, in order to succeed, you will first need to gain experience, get hold of good equipment - and then you will be able to solve this riddle. She is not the only one in the game "Stalker NS: United Pak 2". This is a project full of various surprises that await you at every turn. But you have already been warned - you need to take these steps in this game very carefully and carefully.

Searching for caches

The passage of the game "Stalker NS: United Pak 2", in fact, as in the original version, largely consists of searching for various hiding places. This happens as follows: you receive a task from some non-playable character you meet in the game. Next, you need to go to the indicated place and, following leads, find the cache, and in it the thing that is needed to complete the quest. However, not all caches can be found this way. For example, many of the most difficult places where useful things are located can only be found through leads left in notes. When you find such a note, you are offered a text with a set of tips to those places where the hiding place you need may be. The mechanics here are as follows: as soon as you take this or that note, a cache is generated in one of the places indicated in it. And you need to methodically search all these places to find the vault. This is an integral part of "Stalker", but in "United Pack 2" everything is much more complicated than in the original.

As mentioned above, you have much less ammunition, and everything that happens is closer to reality. This is precisely what distinguishes the modification “Stalker: United Pak 2” from the original. Immortality is the only way for players who are far from hardcore to beat this game. But along with this, all of its individuality and peculiarity are lost, so do not overuse cheats.

Journey through the records

Another distinctive feature of the game "Stalker: United Pak 2", for which immortality is not required, is the exciting stories that are told throughout the game. For example, you can take the notes of the Chess Player, one of the most famous stalkers. At the very beginning of the game, you have the opportunity to find the first voice recorder, on which you will hear the voice of the Chess Player and his first recording, telling about his adventures. And then, throughout the game, you will find various hiding places, notes and audio recordings directly, which will tell the story of this character.

Naturally, for people who are not familiar with the world of "Stalker", this approach may not be particularly interesting, but from the beginning everyone was warned - this modification is the most difficult version of the game, and here you will find answers to questions that other parts of the game They don’t answer at all. Therefore, fans of the series will be very happy to try out the project "Stalker: United Pak 2". You can download saves for it online - in case you can’t complete one or another episode, but don’t want to spoil your statistics by using cheats. Download the save, load it and continue exploring the world from the moment that interests you.

"Hamster" quests

"Hamster" quests are why many people love the Stalker series of games. The "United Pak 2" mod is also rich in these tasks, but some gamers may not understand what such a strange name means. In fact, behind all the oddities lies a banality - “hamster quests” are those quests in which the player is entrusted with the task of bringing a certain number of specific items to one person in order to receive a reward for this. So the player acts as a “hamster” - he collects a large number of objects and carries them to a given point. And for this he can get very useful things.

Quite a lot of new “hamster” quests have appeared in the “United Pack”, which will allow you to get hold of very important objects. They will contribute to the successful completion of the game, so you should not ignore such tasks. For example, this is a quest from Yakut, in which you will need to collect six artifacts each: “Scalp of the Controller” and “Symbion,” as well as three items known as Anti-Zombin. He will bring you a good minigun, as well as an unspecified chip, which can be very useful in completing the game "Stalker: United Pak 2". Game codes can also help you, but they are best used only in the most difficult situations. We will talk about them further, and now it’s time to get acquainted with some of the surprises that the creators have prepared for you.

Surprises from the creators

Most of the content in "United Pack 2" is repeated, that is, it is not an original game, but a combination of all the modifications that these creators have released previously. Naturally, there is also original content that was added exclusively to the game "Stalker: United Pak 2". The cheats also remained the same, the weapons were expanded, the number of characters was increased, so do not think that this modification is a banal assembly of everything that came before it. In fact, there are even special boxes that the creators have hidden for the most attentive in various locations of the game. Finding them is very difficult; they are located in places where under normal conditions the player would hardly dare to look. But if you have a very inquisitive mind, and you are also serious about finding everything that was hidden for you, then there will be no obstacles in front of you. Naturally, you will have to try, but the reward is worth it. For example, in a box that is located in the Quarry (you shouldn’t give more information about its location, as it will ruin the surprise), you can find a powerful but light rifle with an automatic target acquisition system, a large number of shells for a flamethrower, as well as a couple of artifacts.

As you can see, it’s definitely worth looking for such chests, because it will give you a serious advantage in the game “Stalker: United Pak 2”. The guide deliberately does not give you clear information about the location of the boxes. One has only to hint that the remaining surprises should be looked for not in Jupiter, but in Zaton - for example, on a burnt out farm or in some anomalies.

More bonus caches

You already know that the game "Stalker: United Pak 2" largely revolves around finding various hiding places. Therefore, many of them can simply not be noticed, because the creators tried to make the task facing the gamer as difficult as possible. Therefore, you should pay attention to the decoders that you can find on the Islands. With their help, you can find a chain of caches that lead from one to another. First of all, you will receive a very exciting quest that will give you an unforgettable experience. But the most important thing is the contents of the final cache. There will be a lot of nice things there, including manual teleport to one of the locations.

By the way, it’s worth talking about teleports separately, because they also play a huge role in United Pak 2." Caches are very important. But teleports also have their own degree of importance, which, however, lies on a completely different plane.

The relevance of manual teleports for the game "Stalker: United Pak 2"

Everyone remembers manual teleporters from the original version of Stalker - these are special items that allow you to instantly teleport to a particular location. In the original, these were useful things that could be used to save time. And if you had enough ammunition and equipment, then you could go traveling on foot through the Zone, shooting monsters and collecting useful loot. As for the "United Pak 2", here teleports take on a very important role. Considering the fact that you almost never have enough ammunition, little equipment, and even less life, using the teleport is a real blessing. Therefore, each of them must be sought first and protected as much as possible. There are twenty-five of them in the game, so you will have to try to collect them all, and you can’t count on the fact that at the very beginning you will have access to all the locations of the game “Stalker: United Pak 2”. Saves may come in handy in this case, but again, this is a hardcore game, and if you feel that it is too difficult for you, do not waste your time, because this is its main highlight.

Cheats for "Stalker: United Pak 2"

For the modification "United Pak 2" all codes remained the same, as in other versions of mods from these creators. That is, you install a special mod for cheat spawn, launch it, prescribe for yourself absolutely everything you want - weapons, equipment, money, rewards for quests, and so on. In this way, you make your life much easier, and this is especially true for such a hardcore mod as “United Pak 2”. However, it is not recommended to use spawn specifically for this mod, since its whole essence lies in realism and hardcore, and the use of cheats negates all the interest. Therefore, if it’s too difficult for you, try the original version of “Stalker” or another mod, and leave “United Pak 2” to those who are ready for brutal hardcore.

Using saves

There is another way to quickly complete the game - use ready-made saves. It's better than cheats, but it still kills the atmosphere a little. Naturally, it’s up to you to decide, but it is recommended to play “United Pak 2” in the form that the creators offer you.

  • We go to Varlab to see Klenov. We say, we find out that not everything was found. We give back what we have already found and go look for what is missing.
  • We receive an SMS from Arnie and quickly go to the Bar.
  • We talk to Arnie. We undertake to find his old friend - Claw.
  • We go to Yantar, talk to Sakharov. He doesn't know where Talon is.
  • We speak with Akhill in Eastern Pripyat. We undertake to find his missing knife.
  • We head to the Forgotten Forest, talk to the Cross. We destroy the enemies, take the knife from the corpse of the bloodsucker. We return to VP using Fenrir's teleport.
  • Appearing in the VP suddenly turns into brutality - upon appearing, we immediately catch a bullet from a Blackwater sniper. We quickly run to Akill and talk. We take on a task to destroy a sniper.
  • We go to the hospital in the VP. The GG is already waiting there - you will have to try to survive, because Blackwater, like Alpha, is killed only in the eye. Moreover, there are two snipers. We clear everyone, take the rifle of one of the snipers, carry Akilla, give her back, turn in the quest.
  • Akhill says that he removed the PDA from the Monolith, but it is damaged, and the data needs to be restored. Let's get going and go to Sakharov.
  • We talk to Sakharov, he needs a program for data recovery. Let's go look.
  • We go to the Bar to see the Associate Professor. And here's the surprise - he doesn't have it either, but he knows who has it.
  • We go to Cordon, to Akim. He has a program, but he doesn’t want to give it away for free. We buy the program and go to the Bar to see the Associate Professor.
  • We give the program to the Associate Professor. There are 2 options to choose from: take money from him, or give him away for free. We choose to give it away for FREE. Let's go to Yantar.
  • We speak with Sakharov, give the program. However, the restoration cannot be carried out immediately - you need to wait a day. You can sleep or go about your business. I was asleep.
  • A day later we speak with Sakharov again. He has completed the recovery, but does not want to give away the PDA because of its contents. He wants the GG to find out the recipe for the Crystal Ball from the owner of the PDA, but after he finds out that he is no longer alive, he still gives the PDA. We return to VP.
  • We speak with Akhill. Among other things, the PDA contains communication frequencies of the Monoliths and their plans - they are preparing a strange expedition to the X-8. We decide to deal with this. With the help of Akhill, we connect to the expedition frequencies and receive red SMS.
  • We go to the old KBO. We eliminate the security detachment.
  • We descend into X-8. We destroy the expedition, but there are some surprises - the monolith figured us out and cut us off from the channel. We clean up X-8 and think about what to do next.
  • Following logic, we go to the overpass. And not in vain: we meet Monolith reconnaissance detachments there. According to established habit, we clear everyone in the overpass to zero.
  • At the exit to the VP you need to be careful, another surprise awaits here - a Claw group is discovered! We finish off the remaining Monoliths, go talk to the Claw.
  • Let's talk. Let's find out his story. Claw says that he has something that interests us. But to get it, you need to fulfill his request. There's nothing to do, let's get on with it.
  • We go up to the VP and talk to Akill. We go to the Prometheus cinema, destroy the zombies so that Whiplash does not notice us. When everyone has been cleared, we quietly go up to the second floor. We see Khlyst at the window. We sneak up and kill him with a knife to the head (it doesn’t matter with what at all - the main thing is that he dies quickly and does not suffer).
  • We go to the Bar and talk to Arnie. We get a thing - this is a PDA, in which there is a tip to the cache, with the missing part of the reader.
  • We're going to Jupiter to look for Dragunov's hiding places. I advise you to read the description of the task in the PDA - you will learn a lot of interesting things about Dragunov, and at the same time - everything will fall into place. Cache 3 - the task description says it all. If you haven’t found it, watch the video from Alex75Rus.

    Dragunov caches:
    http://www.youtube.com/watch?v=yr3HXuduJI8

  • After finding the caches, we go to Varlab to see Klenov. We return the missing item and wait another day.
  • A day later we speak with Klenov again. We find out that everything we brought is part of one receiver that receives an unknown signal. Klenov also says that he has found hints that the signal is coming from the location of the Monolith's weapon, and that perhaps it is on Zaton.
  • Let's go to Zaton. We go to the VNZ "Circle", climb onto the roof. There we find a cache with Monolith weapons. Even though the hiding place is invisible, I’m not posting a screenshot of the location - it’s hard not to find something on the roof based on the sound. The thread is completed, thanks to everyone - everyone is free.